Design specification
Clarify the learning, rehabilitation, game or training task before deciding what belongs in headset, browser or supporting tools.
About Nudge Reality
Nudge Reality is a Chester-based XR company creating practical immersive applications for healthcare, rehabilitation, games, training, simulation and education.
Studio shape
We work where interaction design, software engineering and domain knowledge need to meet: clinics, classrooms, training rooms, funded R&D projects and playable simulations.
Nudge Reality specialises in virtual, augmented and mixed reality software for situations where people need to practise, learn, rehabilitate or understand something spatially.
The work spans VR rehabilitation, clinical and procedural training, digital health R&D, games, theatre education and simulation tools. The common thread is specialist knowledge translated into experiences people can use, test and improve.
Where we are useful
Approach
Clarify the learning, rehabilitation, game or training task before deciding what belongs in headset, browser or supporting tools.
Create environments, 3D assets, interaction systems and scenarios for headsets, phones, smart glasses, games and WebXR where appropriate.
Iterate with users and subject matter experts so the experience remains usable, safe and relevant to the setting it serves.
Collaboration
Most Nudge Reality projects involve subject specialists: clinicians, therapists, trainers, educators, sales teams, engineers, researchers or product owners. Their knowledge shapes the scenario, language, interaction model and evidence questions from the beginning.
That collaboration shapes the content, workflow and level of fidelity. A good XR build should make a specialist problem easier to test, teach, sell or refine.
Healthcare and R&D
Our healthcare work includes rehabilitation, clinical training and digital health R&D. We can support intended-use definition, requirements, usability evidence, documentation inputs and certification planning alongside the software build.