XR development

XR software for teams who need more than a demo.

Nudge Reality designs and builds virtual reality, augmented reality and mixed reality software for healthcare, rehabilitation, immersive training, simulation, education and games.

  • VR app development
  • AR and mixed reality
  • Simulation design
  • WebXR prototypes
Stylised XR interface scene representing immersive software development

What we build

Immersive software with a job to do.

Good XR starts with the situation: what someone needs to practise, see, understand, rehearse or decide. The headset, browser, phone or mixed reality device comes after that.

Nudge Reality works across Unity, VR headsets, AR devices, browser-based WebXR and supporting web tools. The work can be a concept demonstrator, funded R&D build, product pathway, training simulation, education tool or game.

We are especially useful where a project needs both imagination and restraint: enough visual and interaction craft to convince people, enough technical discipline to make it testable, and enough domain sensitivity to avoid overclaiming.

Capabilities

XR development services.

Each project starts by deciding what the immersive layer is really for. From there, the build can stay lean, testable and honest.

VR application development

Interactive VR applications for rehabilitation, training, simulation, games and education, with attention to comfort, task design, feedback and usable interaction.

VR rehabilitation work

AR and mixed reality

Spatial interfaces and augmented experiences for learning, rehearsal, visualisation and specialist contexts where information needs to sit with the world around it.

View portfolio

WebXR and browser tools

Accessible immersive prototypes and web-based simulation tools where reach, iteration speed and low-friction stakeholder testing matter.

WebXR development

How projects move

From specialist knowledge to something people can try.

The best XR projects usually become clearer through making. We keep the first version focused enough to learn from, then expand what the evidence, users and budget justify.

Define the task

Clarify the user, setting, workflow and outcome before deciding which immersive format belongs in the build.

Prototype the experience

Build the smallest credible version of the interaction so stakeholders can understand the idea by using it.

Test with context

Use feedback from users and subject specialists to improve comfort, clarity, fidelity and content accuracy.

Prepare for handover

Shape the project for deployment, funding, product development or further research without pretending it is more mature than it is.

Related work

Rehabilitation, training and operational simulation.

CorteXR VR rehabilitation task screenshot
VR rehabilitation

CorteXR

VR rehabilitation software that turns everyday stroke-recovery tasks into structured, repeatable practice.

Read case studyVisit CorteXR
DroneOps VR offshore drone pilot simulation
Immersive training

DroneOps VR

Operational simulation for hazard awareness, flight planning and repeatable drone pilot practice.

Training simulation services

Project starting point

Tell us what people need to practise, learn or decide.

If you know what people need to practise, learn, recover, rehearse or understand, Nudge Reality can help shape the XR approach around that.