VR rehabilitation

VR for stroke rehabilitation and clinical training.

Nudge Reality builds VR rehabilitation and healthcare training software around real users, clinical context and evidence-aware product development.

CorteXR VR rehabilitation scene

Healthcare context

Define the clinical task before the technology.

Healthcare teams usually come to XR because a task is hard to practise, hard to repeat, difficult to observe or too important to leave to passive learning.

We turn that problem into software by working with the people around the pathway: clinicians, therapists, patients, researchers, trainers and governance stakeholders.

Stroke and cognitive rehabilitation

CorteXR turns everyday stroke-recovery tasks into structured VR practice, developed with clinical, therapist and stroke-survivor input.

CorteXR project page

Clinical training simulation

Immersive scenarios for rehearsal, decision-making and procedural understanding, including stroke assessment, tracheostomy and nursing simulation work.

Immersive training

Digital health R&D

Early-stage digital health projects where the experience, pathway, evidence and claims need to be explored together.

HypnoThrive project

Healthcare development

Clinical context, intended use and evidence stage.

  • Define the clinical, rehabilitation or training problem before choosing headset features.
  • Shape tasks around real workflows, users and constraints.
  • Use stakeholder feedback to refine interaction design, comfort and usability.
  • Separate prototypes, R&D, training tools and regulated products in the way we describe the work.
  • Build evidence, governance and product decisions into the development conversation early.

Healthcare portfolio

StrokeID and TrainTrach in practice.

StrokeID VR clinical assessment training scene
Clinical training

StrokeID

VR training for stroke and TIA assessment, with patient avatars, acute-care settings and scenario-based decision practice.

VR tracheostomy training simulation
Healthcare training

TrainTrach

Mixed reality tracheostomy training using hand tracking, tactile props and a realistic bedside simulation.

Careful by design

Need a healthcare XR partner?

Tell us the users, the setting, the intended use and the evidence stage. We will help shape the software around the real work it needs to do.